dofus touch eniripsa build
However, if you are teaming up with an Iop who has the spell brokle, it might be worth to use this spell alot. Wand Skill should generally be considered sufficient to allow a support Eni to provide additional supporting attacks against enemies that get close. Preference is also colored by use of Intelligence vs +Heals equipment. Preventing Word is one of the best spells available because it has the effect of immediately healing the target every time the target is damaged. Enis should generally focus on keeping the rest of the team alive, so they can fight longer. Dofus : Guide du stuff Eniripsa Eau L’Eniripsa Eau sur Dofus profite de ses sorts de vol de vie et de ses dégâts. Le Eniripsa Eau privilégiera toujours sa chance, c'est pourquoi il est important de monter d'abord au moins 200 points dans cet élément. Enis only need Vitality as a HP "bank", and should only fear losing HP faster than they can replace them. If building a support Eni, the objectives should be to have the most efficient healing (and support) spells available as soon as possible. You can buy a Cherry Blop Set or try out custom things as well. It is a good spell for 2AP. 1 Introduction 2 Characteristics 3 Spells 3.1 Which spells to raise 3.2 Other spells 4 Equipment 4.1 Sets 4.2 Pets and Mounts 5 Leveling Guide 6 Notes 6.1 Hammer or Wand Eni? Eniripsa (also known as Eniripsa's Hands) is a class. And when attacking, the best use of AP is with a Wand with similar range, relatively close. Following the reasoning behind Word of Sacrifice (below), it would not be unreasonable to "rent" Healing Word with the intent of unlearning it at Level 21. However, usage rate is very low, so leveling the spell is not likely to bring much benefit. In general, Enis should depend on other party members to the attacking. Healing Word is a stopgap spell for not having Word of Sacrifice, or when AP is limited. After all, you never know if something turns out to be useful or not unless you try it out! Introduction [edit | edit source]. In the lower levels, I recommend using Forbidden Word as often as you can, and also using Stimulating Word to see if you can attack more than once using Wounding Word. Vous n'êtes donc plus limités à un seul élément. This stems from the large delay between receiving Healing Word at Level 3 and being able to raise it to maximum at Level 103. Il vous faut de l'équipement vie et dommage puis, booster la vitalité (et un peu d'intelligence, ça fait pas de mal). As you have limited number of AP each turn, you need to get the most out of them when you're healing. If you can find a Gobball Set, that would be good enough. In particular, Vampyric Word and Wounding Word are so heavily restricted (1/turn at all levels for each spell; range 1 for Vampyric) as to be all but useless from an attack perspective. The key objectives are to have the most efficient healing (and support) spells available as soon as possible. Raising Leek Pie beyond lv.2 brings severely diminishing returns, as the damage remains extremely low and the range increases slowly. Certains Eniripsas sont même devenus de véritables arpenteurs du verbe, des rôdeurs des langues oubliées. As a healing support Eni, fighting is generally of low priority as long as there is a better attacker on the team. Ne pas monter de suite. hey guys, in this how to build guide, i explain the characteristics and spells for an chance-water eni, hope it helps and enjoy :) It is maximized to 1AP usage cost at lv.6 when it becomes available. Pour les builds que nous vous proposons, nous nous sommes penchés sur les éléments feu et eau. Forbidden Word is a relatively usable attack spell, with overall damage efficiency roughly comparable to that of Bramble. Eniripsa Dommages. This equates to "renting" Sacrifice at a cost of approximately 5kK per Level from Levels 48 to 103. Healing Word 6 is comparable to Word of Sacrifice 5 in terms of overall healing efficiency, but is slightly better due to the greater range (8 vs 5) and no HP loss. Revitalizing Word 6 is just about as good as Healing or Sacrifice, and only needs at catch least 2 people to be as good as Regeneration. 235.3 HP/AP Word of Recovery (7 turn cooldown), 65.3 HP/AP Regenerating Word (over 7 turns), 23.0 HP/AP Revitalizing Word (per person), 294.6 HP/AP Word of Recovery (7 turn cooldown), 87.5 HP/AP Regenerating Word (over 7 turns), 30.0 HP/AP Revitalizing Word (per person). DOFUS : Steamer, guide et stuff, nos builds du niveau 1 au niveau 200 Quel stuff privilégier sur un Steamer et quel équipement choisir en fonction de l'élément ? Comparing HP healed for AP used, Word of Sacrifice is better than Healing Word 5, but inferior to Healing Word 6. Of all the Classes they have the vast majority of effective Healing spells. It has good range and very good damage, but the element is random. Word of Sacrifice can be unlearned at lv.103 to recover SP for other spells. This article is outdated:It has not been checked and verified since the previous update. Solary BlastR : Notre interview du joueur Fortnite. However, as you keep on leveling, fighting gets easier and easier! Word of Sacrifice also has the following key advantage: Word of Sacrifice has the following disadvantages: Ultimately, at Level 103, Healing Word 6 provides more efficient and more flexibile healing compared to Word of Sacrifice. However, if doing so, it should be leveled all of the way up to 6 for 3AP cost at lv.141 for maximum efficiency. Chance is nice to increase Prospecting, but not critical. Iop. Lifting Word has good utility and is slowly built up later in the build, as the extra range is useful when the cost drops to 2AP, and especially 1AP. Leek Pie, Lightning Strike are recommended for additional offensive ability, as they are Int/Fire attacks, but not worth leveling. Also, HP can easily be acquired via equipment, and is gained at 5 HP/level. If Agility has been scrolled to 101, this isn't a bad spell to obtain, however, the average damage would still be less than 100 per turn. A powerful and efficient healing spell, despite damage taken. Plusieurs milliers de joueurs dans le monde. The cost to unlearn all 4 levels of Sacrifice is 4x 60kK, or 240kK total. Chaferfu is a useful summon because it has high HP, but not worth leveling. Il dispose également de quelques sorts d'entrave, de changement d'état et de sorts tactiques comme par exemple le sort « Mot d'Envol » qui vous permettra d'échanger de place avec un coéquipier. Preventing Word 6 becomes even more effective and efficient due to a minimum amount of protection added. With lv.6 spells available, things change a little bit in favor of Healing Word, but Word of Recovery is unmatched for raw healing power. Depuis les dernières mises à jour, les statistiques de vos personnages peuvent être changées entre chaque combat. However, it only costs 2AP to use. 48 to lv.103. Put almost if not all your points into it, as it improves your heals and your damage. The Kama cost to unlearn 3 levels of Healing Word is relatively low and healing ability is definitely improved for the time spent in those early levels. Quel stuff privilégier sur un Eniripsa et quel équipement choisir en fonction de l'élément ? It is extremely poor for soloing at low levels. damages caster equal to amount of base healing. The Eniripsa or Eniripsa's Hands are the Healers of the Dofus world. This makes it efficient to finish off enemies that other teammates would overkill, especially to provide multiple boosts to a Sacrier. Word of Recovery is hands down the strongest healing spell available. Some Eniripsas become word hunters, wandering the earth in search of obscure verbs and forgotten languages! You can also use pieces of the Gobball Set and the Mental Ring is very useful. This is a mixed Eniripsa build. Heal as much as possible as well to make certain you don't die. These SP can be used to raise some other support spells to lv.3, or some mixture in between. Both Regenerating and Revitalizing Word are clearly superior due to the lower AP usage cost and the ability to be cast on other (adjacent) teammates. It has decent range (8), and potentially very high base damage (up to 72 at max), but does Air damage and has very low minimum base damage (only 3). The Intelligence Eniripsa Build is the default for Healing and Fire-based attacks (affected by intelligence). The reference build maximizes specific spells to maximize AP boosts and healing. Attack spells are used only in a supporting capacity. Temporary use spell Word of Sacrifice is in Italics. I lvled forbidden word to lvl 5 therefore reducing the need for a weapon, with a kam assutra you are garunteed 8ap for a twice attack with forbidden. This version focuses on healing and other team support functions over soloing. Eni attacks do less damage per AP spent than other classes, or their attack spells have significantly more restrictions limited in range, damage, or casts/turn, or cooldown. Vous aurez ensuite le choix de continuer à monter la Chance jusqu'à 300, ou d'abord mettre quelques points en Vitalité, le but étant d'atteindre les +300 en Chance et les +395 en Vitalité au niveau 200. ... • Dofus Touch • Sacrieur air/eau PP 200 stuff pas cher - Duration: 7:23. Dofus Touch l Le futur build de mon Eniripsa Eau/ Air Fekah _ Loading... Unsubscribe from Fekah _? Eniripsa Feu. hey guys i am back with another how to build, and this time it is an int eni, they are nice to have so check it out ;) hope you enjoy. The primary build goes all the way up to lv.126 with the objective of having the best healing support spells available at each level. Strength is not recommended, even for scrolling. Healing Word is available from the start and is the only spot healing available for a long time. Its main spell is Vampyric Word, a powerful life-stealing attack that, with Stimulating Word and +AP equipment, turns the Eniripsa from a supportive healer into a damage-dealing tank. La connexion en multi-comptes est disponible ! Regenerating Word becomes very powerful with +Heals and the extra turn. Levels 1-20: Buy the Young Adventurer Set. These range from AoE healing with Revitalizing Word, to the self healing Curative Word to just plain Healing Word on a single target. While this is nice to have, and at least as usable as Bramble, it would be a grave mistake to level this before completing the support base along with Curative Word. Similarly, the increased range at lv.5 for is not as practical as boosting Lifting Word to lv.5, which can be leveraged over +Range healing spells. Reference Build [edit | edit source] The reference build maximizes specific spells to maximize AP boosts and healing. The reduced AP cost adds up over time, giving the Eni more AP to heal teammates. I used the inacleft sticks, they give intel and life which are really helpful. Levels 40+: I heard that the Prespic Set is a very good set as well. If you're low on money, however, get all the pieces of the Boon Set (and this is ONLY if you cannot afford the Young Adventurer Set). Enis have a class bonus to Damage when attacking with a Wand, making up for much of the class disparity. They leverage +Heals to a much greater extent. Wisdom should be scrolled as high as possible, as soon as possible, primarily to level quickly, but also to keep AP/MP losses to a minimum. Ses sorts lui donnent un rôle de support, qui peut parfois tourner à celui de damage dealer, en fonction des combats. With the reduced cost to unlearn spells, it is now recommended to spend the SP on Sacrifice for maximum utility for healing and support. For larger ranges, Leek Pie is sufficient to provide distant support. Tous les types d'éléments lui permettent de taper et de soigner en même temps. Eniripsas are healers with the power to ease your pain with a single word. If both Agility and Chance have been scrolled to 101, then this spell can give good results on average. L'Eniripsa feu : L'élement le plus courant chez les Eniripsas : le feu ! Des stuffs Eniripsa Air pour tous niveaux, c'est ce que propose ce guide ! Pushback drops to 2AP at lv.3, 1AP at lv.6, Efficient AoE healing spell with +Heals and multiple friendly targets, Efficient healing spell over time, especially with +Heals. However, early in the build, usable SP are being saved for other spells. Comment allez vous ?Aujourd'hui nouvelle vidéo sur une présentation de stuff et parchotage de mon Eni feu 198 ! Despite the Sacrifice damage and Regen time, these are the best healing spells. Reference Build [edit | edit source] The reference build maximizes specific spells to maximize AP boosts and healing. Leek Pie is a very weak attacking spell. Vitality is important and should be scrolled as high as possible. If additional carrying Pods are needed, it is prefereable to raise professions for the Pods bonus. Lifting Word), Forbidden occupies a somewhat useful middle ground with intermediate effects. DOFUS est un jeu de rôle massivement multijoueur où le but est de retrouver les 6 précieux Dofus pour devenir maître d'Amakna. It is much more effective at higher levels as the various healing support spells become available. Upon reaching lv.126, Curative Word becomes somewhat attractive as a spell to level. This can add up to very quickly, such as when buffing a Sacrier, or when a Feca is tanking. Youtube Accepter . Revitalizing Word needs at catch least 3 people to be as "good" as Sacrifice or Regeneration. With Wands giving up to 6 range, the extra 2 range from Moon Hammer isn't particularly compelling. As Moon Hammer does not fit well with the team support concept, it is not recommended for leveling. Friendship Word can also be raised, as Friendship Word indirectly adds +Heals. DOFUS is a massively multiplayer role-playing game in which the goal is to find the six precious Dofus and become master of Amakna. As Chance is inexpensive to scroll, it should be scrolled to at least 25. Word of Sacrifice and Regenerating Word should be raised to lv.5 as soon as possible. The standard measure of healing efficiency is to compare HP healed for AP used: The more HP healed for AP used, the better the spell is. Healing word is still more flexible though. Once Regenerating Word becomes available at lv.26, an Eni becomes self-sufficent when soloing. This is a mixed Eniripsa build. Moon Hammer is an interesting, but unreliable spell. However, this costs at least 4AP until raised to lv.6, for 3AP cost (available at lv.106). This version focuses on healing and other team support functions over soloing. ), ce guide vous aidera à stuffer votre Eni Air à toutes les étapes de votre évolution, pour drop ou xp. An Intelligence Eniripsa should raise their Intelligence exclusively. 2AP ranged damage spell, useful to finish enemies. Ils utilisent le pouvoir de la parole pour soulager les souffrances de leurs alliés, mais parfois aussi pour blesser leurs ennemis. The key class spells for Intelligence Eniripsa build would be: Healing Word is a very useful healing spell that is available early on, but does not reach its full potential until it can be raised to lv.6 at Level 103. L' Eniripsa est sans doute le meilleur healer du jeu grâce à ses nombreux sorts de guérison. Comparing HP healed for AP used, Healing Word 5 is inferior to Word of Sacrifice 5 from both a "gross" (target) and "net" (considering caster damage) healing standpoint. A support Eni should NOT boost any of their Class attack spells before completing the support base, so these attack spells are not covered very heavily in this Build. Enis need to make a choice, whether to spend the 10 SP to have better healing from lv. The very slight improvement in Critical Hits is a nice bonus. Dofus Touch is the mobile version of Dofus on PC and this list is only correct for the mobile version of the game (PC version has had many updates which include huge class reworks). Cawwot is recommended for additional healing and blocking enemy LOS, but not worth leveling. For these reasons, it is NOT recommended to level Curative Word before level 126. Put DoTs on spells, let it reduce resistence or lower the dmg of mobs. Salut tout le monde ! Template:Build 1 Introduction 2 Characteristics 3 Spells 3.1 Which spells to raise 3.2 Other spells 4 Equipment 4.1 Sets 4.2 Pets and Mounts 5 Leveling Guide 6 Notes 6.1 Hammer or Wand Eni? A high Intelligence will increase the amount of healing you do, along with increasing damage. Anonymous edit: At level 6 becomes a very powerful atack due to the 3 ap cost and the high (remember anis are not for atack) critical damage, its like hand (xelor atack) but for 1 pa less and low range (you can solve this with lifting word). So maybe make this element the (de)buff element. The primary problem with Forbidden Word is that a Team Support Eni will spend most turns healing, rather than attacking. Adapté à tous les serveurs Dofus (Monocompte, Temporis, Classique, etc. However, there are times for which there are a few "spare" AP available that can be converted into fighting or attacks. The difference is that a new Eni will tend not to have the Kamas to unlearn, while an Eni alt will level to 21 very quickly. There is much debate over whether to boost Healing Word vs Word of Sacrifice. Les sorts tactiques seront donc bien souvent des sorts qui pourront sauver vos coéquipiers ou vous-mêmes dans certaines situations bien compliquées. However, Enis are not made for fighting, and so most of the time, no matter how hard you try, you probably will die (sorry to dampen your mood). Guide du stuff Eniripsa sur Dofus L’Eniripsa est le meilleur des alliés, et ce n’est pas pour rien : il est le médecin, le soigneur, le support incontesté du Monde des 12 ! Take your favorite fandoms with you and never miss a beat. The Intelligence Eniripsa Build is the default for Healing and Fire-based attacks (affected by intelligence). Wand Skill should be raised to level 5, then 6 to maximize its effect when needed. Note that some spell points must be saved to raise specific key spells at a later level. As there are better healing spells that need to be maximized first, Healing Word is not maximized until much later. Dofustouch Wikia is a FANDOM Games Community. Their potent utterances can either heal their allies or hurt their enemies. After maximizing all of the key spells above, there are 6 or 7 SP available for "tailoring" the build. As a pretty low level Eniripsa, I do not have much to tell you but what equipment would be of use in the lower levels. CP spend on other stats are effectively wasted. Perfidious Boomerang is a far more interesting spell, particularly as it can steal HP. Si vous voulez changer d’élément, vous trouverez tout ce dont vous avez besoin sur notre guide de l’Eniripsa. Bonus +Heals enhances Revitalizing and Regenerating Word. Ce guide de stuff Eniripsa vous présente tous nos stuffs par tranche de 10 niveaux. A support Eni has only one key characteristic: Intelligence! Ils les utilisent surtout pour soigner leurs alliés, mais parfois aussi pour blesser leurs ennemis. This is because Healing 6 has higher healing *and* the cost dropped to 2AP. On vous propose nos guides de stuffs. This is because Curative Word directly competes with Regenerating Word, and indirectly competes with Revitalizing Word. Il sera très apprecié en team pour ses capacités de soins et pour son don de PA. Ses caractéristiques : Il est fortement conseillé de mettre jusqu'à 300 en inteligence, c'est à dire jusqu'au level 130 environ, puis de monter la vitalité ou encore la sagesse pour l'entrave PA/PM. On vous propose nos guides de stuffs. Si vous êtes perdus et que vous ne savez pas où donner de la tête, vous pouvez suivre notre guide jusqu'au niveau 100, ou encore, le guide de survie jusqu'au niveau 200. Word of Youth benefits somewhat because the AP usage costs drops from 6AP down to 5AP cost at lv.3. DOFUS : Eniripsa, guide et stuff, nos builds du niveau 1 au niveau 200. Tous les … At level 5, for 1AP, Lifting Word is an excellent boost to reach other teammates with heals, or enemies with Leek Pie. Oublie pas le like I do not recommend buying/getting a Piwi Set, because that would just be a waste of money since you won't use it afterwards. For a healing support Eni, it is very important to look at healing efficiency. Preventing Word is more efficient than basic Healing afterwards, particularly if multiple hits are expected. Within a team support context, Curative Word simply has less overall utility to the rest of the team compared to other spells, despite providing decent self-healing, particularly as it is limited to 1/turn. Dans DOFUS, les Steamers sont aussi à l'aise sous les eaux que sur le champ de bataille. Guérisseur Les Eniripsas sont des guérisseurs qui soignent d'un simple mot. Most powerful and efficient healing spell available, despite cooldown. Viable since update 1.27, the Chance-based Eniripsa is a new build that focuses on dealing tremendous damage while self-healing at the same time. However, it is a serious mistake to spend points here before Intelligence is raised to at least 200 (or even 300). https://dofustouch.fandom.com/wiki/Eniripsa/Support?oldid=68121, More efficient than Word of Sacrifice at lv.6 (lv.103). Agility is useful to improve dodge rolls. At level 1, Lifting Word is relatively inefficient, with a duration of only 1 turn. Dofus : Guide du stuff Eniripsa Air. Strength is expensive to scroll, but adds very little to the character. For lv.5 spells, Regenerating Word and Word of Sacrifice are the most efficient. COMMENT: Although this guide is for support Enis, you could be stuck in a situation where you will have to fight. Dans DOFUS, sa spécialité est avant tout de soigner, bien que ses sorts de soins s'accompagnent aujourd'hui de dégâts importants infliger à ses ennemis. Vous aurez ensuite le choix de continuer à monter l'Agilité jusqu'à 300, ou d'abord mettre quelques points en Vitalité, le but étant d'atteindre les … In particular, from Level 12 to 20, up to 9 SP are saved to maximize Revitalizing Word when it is learned at Level 21. If they do this, they need to then decide whether to unlearn some levels of Sacrifice at lv.103. Gives 1-2 (2-3 at lv.6) AP to friends on line. As Agility is relatively inexpensive to scroll, it should be scrolled to at least 25. Vous aurez ensuite le choix de continuer à monter l'Intelligence jusqu'à 300, ou d'abord mettre quelques points en Vitalité, le but étant d'atteindre les … L'Eniripsa est sans doute le meilleur healer du jeu grâce à ses nombreux sorts de guérison. Vous allez être invoqué dans le jeu avec 3 sorts : raccourcis vers la page officiel Dofus Touch classe eniripsa pour le détails des sorts. EDIT by Bloody-Antidote: As of the 1.27 Update, I would recommend leveling this to level 6 for the 3 casts/turn*, 16.5 HP/AP Regenerating Word (over 6 turns), 25.0 HP/AP Regenerating Word (over 6 turns), 10.0 HP/AP Revitalizing Word (per person). Dans DOFUS, sa spécialité est avant tout de soigner, bien que ses sorts de soins s'accompagnent aujourd'hui de dégâts importants infliger à ses ennemis. Il faut vous équiper en intelligence et en vitalité tout en boostant ces 2 caractéristiques. With a cost of 4AP (or higher), it is usually better to use Revitalizing twice for spot self-heal, leveraging +Heals equipment and gaining greater overall flexibility. Les mains d'Eniripsa. These pieces can all be obtained by doing quests in Incarnam, and are fairly easy to get if you manage to find a good group. Le Eniripsa Air privilégiera toujours son intelligence, c'est pourquoi il est important de monter d'abord au moins 200 points dans cet élément. While the duration is only 2 turns vs 5-turn cooldown, when cast on an Intelligence character, the damage reduction can be very significant. Les Eniripsas sont des petites fée qui se servent des mots dans leurs actions. The range issues are significant, and Enis tend to be relatively fragile, so getting close to combat monsters is not recommended. It is NOT recommended to boost Healing Word until later in the build. Intelligence: As an Eniripsa this is your main stat. Generally, it isn't a priority to raise Leek Pie, however raising it to lv.2 for the extra range isn't a bad idea. But if the Eni loses AP/MP too easily, the Eni cannot support the team effectively. Mot curatif : Votre premier sort de soin très efficace (pour vous uniquement). Not boostable with +Range (e.g. Mot interdit : Sort feu puissant mais à courte portée (4Po de base) portée modifiable heureusement. This is the toughest one, because their is no real starting point, but because Eniripsa not only gives life, she takes it, but with love (you know what i mean, if you have the Eniripsa Finish Visual Effect). Healing Word 5 has the following advantages: Healing Word 5 has the following disadvantages: Word of Sacrifice 5 provides the most single-shot healing to any target until Word of Recovery is obtained at Level 100. It is important to minimize the time spent as a low-level character. Please help us update it to show the correct information. If planning to solo, then Wand Skill should be raised to lv.3 before raising Preventing Word. After the support core is complete, it adds the key solo-oriented spells Curative Word and Forbidden Word for self-healing and ranged attack. Oddly enough, this spell is overlooked by many lower-level characters, despite being an excellent team support spell. +1 to +3 Range for 1 or 2 turns for 1AP, 1AP at lv.5. 1 La Déesse Eniripsa 2 Surnoms 3 Ses commandements 4 Ses divins attributs et accessoires 5 Symbole de ses disciples 6 Incantation laudative 7 Le Temple d'Eniripsa Déesse à l’intelligence vive, Eniripsa est une divinité curieuse de tout, un peu trop même aux yeux de certains: ceux-là disent qu’elle adore fourrer son nez dans les affaires des autres. Frightening Word 3 is taken early to get the cost down to 2AP, as it is used fairly often. Good luck, and happy healing! The Eni Class Attack Spells are, as a rule, less efficient than their teammates attack spells. Ce guide vous aidera à choisir votre stuff Eni Eau en fonction de votre niveau. Word of Sacrifice is the immediate answer, while Word of Regeneration adds up over time. Comment: Now there's also the unlearning dungeon, that lets you reset one spell or all your characteristic points (for "free"). At level 6, the increased minimum reduction makes this spell tremendously effective in a variety of tactical situations. Healing Word 6 has the following advantages: Healing Word 6 has the following key disadvantage: Healing 6 is clearly superior to Word of Sacrifice 5. L'Eniripsa Feu privilégiera toujours son intelligence, c'est pourquoi il est important de monter d'abord au moins 200 points dans cet élément. The Intelligence Eniripsa Build is the default for Healing and Fire-based attacks (affected by intelligence). Note: Remember also that at level 148 WoS becomes more efficient in healing than healing word. De plus, les variantes des sorts permettent également d'adapter vos sorts aux circonstances, sans avoir besoin de faire de choix définitifs. Eniripsa builds and equipment By grumpylion - SUBSCRIBER - October 20, 2018, 03:07:54 so .. i recently got back to the game after 4 years.. so i was wondering i created a new Ani and i noticed theres so many differences now in the game when it comes to equipment, mounts, pets are different so i was wondering.. Friendly unbewitchment drops to 5AP at lv.3, 4AP at lv.5. Several thousand players worldwide. The downside is that the Coney is extremely fragile, and +Heals it gives go away when it dies. Over time, the increased drops will repay for the Chance scrolls used several times over. It may seem unusual that no mention is made of leveling Curative Word for a healing-oriented Eni build before level 126. This version focuses on healing and other team support functions over soloing. Levels 20-40: My amazing friend got me this Gobball Set with a bunch of custom things for intelligence based builds.
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